May 26, 2012 Visual Studio 2010 is not compatible with any Mac's. And there aren't any software that works in MAc's unless is made by apple. I purchased VMware. Use VMware Fusion for Mac. Visual Studio 2010 Click the Download Free Trial button above and get a 14-day, fully-functional trial of CrossOver. After you've downloaded CrossOver check out our YouTube tutorial video to the left, or visit the CrossOver Chrome OS walkthrough for specific steps. Visual Studio for Mac enables the creation of.NET Core solutions, providing the back-end services to your client solutions. Code, debug, and test these cloud services simultaneously with your client solutions for increased productivity.
Today at the Microsoft Build conference, we announced the general availability of Visual Studio 2017 for Mac. Visual Studio for Mac is a full-featured IDE built natively for the Mac, to help you develop, debug, and test anything from mobile and web apps to games. Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. The easiest way of dealing with that is to install the Visual Studio 2008 or 2010 C++ redistributables. For more information on deployment in general: For more information on deployment in general. Visual Studio 2010 is not compatible with any Mac's. And there aren't any software that works in MAc's unless is made by apple. I purchased VMware. Use VMware Fusion for Mac.
Today at the Microsoft Build conference, we announced the general availability of Visual Studio 2017 for Mac.
Visual Studio for Mac is a full-featured IDE built natively for the Mac, to help you develop, debug, and test anything from mobile and web apps to games. Teams across PC and Mac can share code seamlessly by relying on the same solutions and projects. This is all offered in an IDE that is natively designed for the Mac and feels right at home for any Mac user.
Workloads for mobile, web, cloud and gaming
Mobile Development with C# and .NET
Visual Studio for Mac provides an amazing experience for creating mobile apps using Xamarin, from integrated designers to the code editing experience to the packaging and publishing tools. It is complemented by:
- The full power of the beloved-by-millions C# 7 programming language
- Complete .NET APIs covering 100% of the APIs for Android, iOS, tvOS, watchOS, and macOS development
- The Xamarin.Forms API abstraction to maximize code sharing
- Access to thousands of .NET libraries on NuGet.org to accelerate your mobile development
- Highly optimized native code backed by the LLVM optimizing compiler
Web development with ASP.NET Core and Azure
Since we released the first Visual Studio for Mac preview last November, we’ve been working hard on porting over the web editor tools from Visual Studio on Windows. Now with this release, you have full support to build out rich web-based applications using ASP.NET Core and front-end languages like HTML5, CSS3, and JavaScript.
And when your web app is perfectly polished and ready for release, you can directly publish to Azure using the new Publish to Azure wizard, without having to leave the IDE.
Building Games using Unity
Newly announced at Build, Visual Studio for Mac now helps you create games using C#, .NET, and Unity.
When paired with Unity 5.6.1 you have full support to build and debug games from within the IDE, including support for:
- Project support, to easily browse and find your scripts
- Code completion for methods invoked from the game engine
- One click debugging support to attach to the Unity editor
Work seamlessly between the Mac and PC
Visual Studio for Mac helps you collaborate with others in your team, regardless of if they’re using a Mac or PC. Solutions and projects work in both Visual Studio for Mac and Visual Studio, making it easy for heterogenous development teams to collaborate on the same projects, across operating systems. This also means that you can easily “round-trip” between machines, without losing any efficiency.
Built for the Mac
Visual Studio for Mac is a new IDE experience built specifically for the Mac, not a direct port of Visual Studio on Windows. This means that the UI is built to feel like you would expect working with a macOS targeted application, from primitive elements like buttons and text to the layout of the application and icons. We’ve also optimized the developer workflow to what developers on a Mac expect, making it feel right at home, without a steep learning curve to adopt.
A preview of what’s coming up next
With this release, we’re just getting started, so today we also talked about some great new preview features, which we’ll make available in our alpha channel really soon. These are preview features that are not present on the stable release, but ready for you to try once released and give us feedback:
- Docker support: supporting deploying and debugging of .NET Core and ASP.NET Core in Docker containers.
- Azure Functions support: use this preview to develop, debug and deploy Azure Functions from your Mac.
- Target IoT devices: target IoT devices like Android Things with your C# code and Xamarin.
Visual Studio Student
To try out these preview features, you can subscribe to the Alpha channel in Visual Studio for Mac.
Enjoy! And let us know what you think
If you already have Visual Studio for Mac Preview installed, make sure you update to the latest version from within the app. If you haven’t tried out a preview yet, head on over to VisualStudio.com to download the latest release. To learn more about what’s in this release, check out the release notes.
Visual Studio 2010 Mac Os
Note: For everyone who downloads Visual Studio for Mac before May 17th, we’re offering an extended 60-day trial of Xamarin University, free of charge. This includes live instructor-led classes and great content to get you started using Visual Studio for Mac.
We’re very proud of this release and we want to hear what you think – please, send us your feedback! You can use Visual Studio for Mac’s “Report a Problem” or “Provide a Suggestion” dialog (within the Help menu) to provide feedback. Or join the conversation in the Visual Studio for Mac community forums.
Enjoy!
Miguel.
Miguel de Icaza, Distinguished Engineer, Mobile Developer Tools @migueldeicaza Miguel is a Distinguished Engineer at Microsoft, focused on the mobile platform and creating delightful developer tools. With Nat Friedman, he co-founded both Xamarin in 2011 and Ximian in 1999. Before that, Miguel co-founded the GNOME project in 1997 and has directed the Mono project since its creation in 2001, including multiple Mono releases at Novell. Miguel has received the Free Software Foundation 1999 Free Software Award, the MIT Technology Review Innovator of the Year Award in 1999, and was named one of Time Magazine’s 100 innovators for the new century in September 2000. |
Declaring a “bright new day for our friends in Macintosh-Land,” Microsoft CEO Steve Ballmer today unveiled Visual Studio 2010 for Mac OSX, expected to be available this summer. Speaking to a full crowd at the Medenbauer Center, Ballmer reminded the audience that Microsoft is one of the oldest and most competitive ISVs for Apple’s Macintosh platform. The company’s Excel spreadsheet software first appeared for Mac in 1985, he bellowed, two full years before Microsoft released a Windows version.
“We never stopped loving the Mac,” he shouted, waving an iPhone. “Every day, our Windows 7 dev team is inspired by the great work being done by visionaries in Cupertino.” Standing in front of a giant poster of an Apple iPad tablet computer, Ballmer screamed, “now it’s time to give something back!”
The centerpiece of Visual Studio for Mac OS X is its native implementation of Apple’s preferred object-oriented programming language, Objective-C, which is used by both Mac OS X and iPhone/iPad developers. According to Ballmer, the new Visual objective-C IDE will also appear in Visual Studio 2010 SP1 for Windows. Applications written in the Smalltalk-inspired language will require only a simple recompile to run on both Mac and Windows 7, he said.
Playing to the cheering developers at the software launch, Ballmer then showed Visual Basic for Mac OS X, another component of the Visual Studio for Mac OS X suite. “You asked for it, you got it!” he shrieked, before being buried by a hailed of rose petals and hotel keys tossed by ISVs and industry analysts. Ballmer said that the Visual Studio for Mac OS X suite (expected to ship by Apple’s Worldwide Developer Conference in San Francisco, June 8-12) is expected to woo developers from Apple’s Xcode. “I know you love your Xcode,” he roared, “but I promise you’ll love your Visual Studio for Mac even more!”
On-stage demos at the event included Macintosh integration with Visual Studio Team System; using Visual Basic with Apple’s iPhone SDK to build a voice recognition application for iPhone and iPad; and porting BioShock 2 from Windows to Mac OS X 10.6 “Snow Leopard.” Baller apologized for the tool chain’s lack of support for versions of Mac OS X prior to 10.5 “Leopard,” saying, “We’re only human, okay?”
As he was leaving the stage, Ballmer turned back. “Oh, just one more thing, “ he cried – and then showed off the company’s full .NET Framework 4.0 for Mac OS X, available for free download from the Microsoft website. “We love you, Apple!” he whooped, bringing the event to a triumphant close.