- Microsoft Visual Studio For Mac
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- How To Link Forms In Visual Studio
- Visual C++ For Mac
- C# Form In Visual Studio For Mac
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-->Visual Studio for Mac provides a full-featured Integrated Development Environment (IDE) for developing .NET Core applications. This topic walks you through building a simple console application using Visual Studio for Mac and .NET Core.
Note
Your feedback is highly valued. There are two ways you can provide feedback to the development team on Visual Studio for Mac:
- In Visual Studio for Mac, select Help > Report a Problem from the menu or Report a Problem from the Welcome screen, which will open a window for filing a bug report. You can track your feedback in the Developer Community portal.
- To make a suggestion, select Help > Provide a Suggestion from the menu or Provide a Suggestion from the Welcome screen, which will take you to the Visual Studio for Mac Developer Community webpage.
Prerequisites
See the Prerequisites for .NET Core on Mac topic.
Check the .NET Core Support guide to ensure you're using a supported version of .NET Core.
Get started
If you've already installed the prerequisites and Visual Studio for Mac, skip this section and proceed to Creating a project. Follow these steps to install the prerequisites and Visual Studio for Mac:
Download the Visual Studio for Mac installer. Run the installer. Read and accept the license agreement. During the install, select the option to install .NET Core. You're provided the opportunity to install Xamarin, a cross-platform mobile app development technology. Installing Xamarin and its related components is optional for .NET Core development. For a walk-through of the Visual Studio for Mac install process, see Visual Studio for Mac documentation. When the install is complete, start the Visual Studio for Mac IDE.
Creating a project
Select New on the Start Window.
In the New Project dialog, select App under the .NET Core node. Select the Console Application template followed by Next.
If you have more than one version of .NET Core installed, select the target framework for your project.
Type 'HelloWorld' for the Project Name. Select Create.
Wait while the project's dependencies are restored. The project has a single C# file, Program.cs, containing a
Program
class with aMain
method. TheConsole.WriteLine
statement will output 'Hello World!' to the console when the app is run.
Run the application
Run the app in Debug mode using ⌘ ↵ (command + enter) or in Release mode using ⌥ ⌘ ↵ (option + command + enter).
Next step
The Building a complete .NET Core solution on macOS using Visual Studio for Mac topic shows you how to build a complete .NET Core solution that includes a reusable library and unit testing.
Microsoft Visual Studio For Mac
Hello good day everyone,
I would just like to ask if it is possible to run C# windows form applications in mac, developed using microsoft visual studio in a microsoft operating system? :D what would be needed? is it free or do i have to purchase it?
thank you. :D
closed as too broad by JK., MethodMan, Rob♦, Mi-Creativity, sujith karivelilFeb 23 '16 at 4:03
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6 Answers
Yes, it is possible. For example, you can use Mono.
Visual Studio For Mac Ios
Tuyen PhamTuyen PhamThe .Net Core is cross platform though it doesn't include winform (maybe it will in the future) or Wpf (definitely won't be cross platform in future).
You can use Xamarin Studio and Mono to make a winform app for mac, though if you want to to use Visual Studio buy Xamarin business license for VS support or make a XNA or a web app. See my answer here .net core for linux and mac for more info.
How To Link Forms In Visual Studio
Jeremy ThompsonI've used Xamarin and GTK#, as well as Xamarin for code-behind and XCode for forms design. They both work pretty decently with C# for code-behind stuff.
Just keep in mind that GTK# looks quite clunky and dated when you put it next to a native Mac application.
On the other hand, the object framework for XCode forms (yeah, I know I'm not using the 'correct' terminology...) presents a bit of a learning curve, but isn't terribly hard, and Xamarin did a sweet job of integrating the object model into C#, so between the Apple documentation and what Xamarin provides, and er.. from StackOverflow itself, you should be able to produce some neat-looking apps.
code4lifecode4lifeWine is capable of running some winforms-based Windows applications on Mac OSX. When it works as intended, all you have to do is install Wine on the Mac, and then it can run your exe. Of course this won't always work perfectly, and it won't have the polish of a native Mac app, but for simpler Winforms apps it should work.
Visual C++ For Mac
You might be able to cross-compile using Mono. http://www.mono-project.com/docs/gui/winforms/
C# Form In Visual Studio For Mac
This is not possible. C# winform applications can only run on Windows.